Basic Behavior
Ghost stepped in salt
ℹ
Wraiths never step in salt
Ghost turned on lights
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Mare never turns on lights
Ghost turned off breaker
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Jinn never turns off the breaker
Air ball/mist event observed
ℹ
Oni cannot create mist/air ball events
Ghost turned on breaker
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Hantu cannot turn on the breaker
Ghost changed favorite room
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Goryo cannot change its favorite room
Ghost visible in photo during event
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Phantoms disappear immediately when photographed during events
Ghost event while player in room
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Shade cannot do events with players in the same room
Ghost never closed exit door
ℹ
Only Yurei can close exit doors
Hunt Behavior
Hunted within 60s after smudge
ℹ
Spirit cannot hunt for 180s after smudge, Demon hunts after 60s
Only hunts below 50% sanity
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Demon can hunt at 70%, Thaye starts at 75%
Hunt triggered by voice at 80% sanity
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Yokai can hunt at 80% sanity when players talk nearby
Hunt at 65% near electronics
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Raiju can hunt at 65% sanity when near active electronics
Hunts above 40% sanity
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Deogen only hunts below 40% sanity
Hunted 20 seconds after previous hunt
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Demon can hunt again just 20 seconds after previous hunt ends
Very quiet during hunts
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Myling footsteps only audible within 12m vs normal 20m during hunts
Always finds hiding players
ℹ
Deogen can always locate hiding players during hunts
Objects thrown in lit room
ℹ
Poltergeist is the only ghost that can throw objects in a room when the lights are on (EMF 3 interaction). Other ghosts can only do EMF 2 interactions in lit rooms.
No salt step in summoning circle
ℹ
When salt is placed in summoning circle, Wraith will not step in it while other ghosts will immediately step in it
Frequently turns off breaker
ℹ
Hantu turns off the fuse box more frequently than other ghosts
Closes various types of doors
ℹ
Yurei can close tent flaps, cabinets, fireplace doors, and washing machine doors, but not hiding spot doors
Music box hunt only within 2.5m
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Yokai must be within 2.5m of the music box to trigger a cursed hunt, while other ghosts have a 5m range
Electronic detection range varies by map
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Raiju's electronic detection range increases with map size: 6m (small), 8m (medium), 10m (large). Works with electronics outside investigation area.
Disappears in hunt photos
ℹ
Phantom disappears in photos taken during hunts and DOTS interactions, leaving no ghost and no interference
Special Behaviors
Multiple items thrown simultaneously
ℹ
Poltergeist's signature ability is throwing multiple items at once
Interaction 16m+ from ghost room
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Only Twins can interact with objects up to 16m away
Unique scream on parabolic
ℹ
Banshee has a unique scream when using parabolic microphone
Six-finger handprint observed
ℹ
Only Obake can leave six-finger handprints
Switches light off immediately
ℹ
Only a mare can switch a light off as soon as you've turned it on
Fast when far, very slow when near
ℹ
Deogen moves quickly when far but becomes very slow when close to players
Extremely fast when chasing
ℹ
Revenant is very slow when searching but extremely fast when it sees a player
Faster in cold rooms
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Hantu's speed varies with room temperature
Faster near electronic equipment
ℹ
Raiju moves faster when near active electronic equipment
Double sanity drain after spirit box
ℹ
Moroi curses through Spirit Box causing double sanity drain
Heavy breathing on Spirit Box
ℹ
Deogen has a 33% chance for heavy breathing on Spirit Box
DOTS only visible through camera
ℹ
Goryo's DOTS can only be seen through video camera
Shape shifted during hunt
ℹ
Obake can shapeshift during hunts
Very frequent ghost events
ℹ
Oni creates ghost events more frequently than other ghosts
Teleported to random player
ℹ
Phantom can teleport to random players outside of hunts
UV evidence disappeared quickly
ℹ
Obake can reduce the duration of UV evidence
180-second smudge protection
ℹ
Spirit cannot hunt for 180 seconds after being smudged
Extended smudge blindness (7.5s)
ℹ
Moroi is blinded for 7.5s by smudge sticks instead of 5s
Limited electronic/voice detection range
ℹ
Yokai has poor detection range for electronics and player voices
Ghost orbs with conflicting evidence
ℹ
The Mimic always shows ghost orbs in addition to its normal evidence
Increased parabolic microphone activity
ℹ
Myling creates more sounds detectable by parabolic microphone
Crucifix worked at double range
ℹ
Demon's hunts can be stopped by crucifixes at double the normal range
Ghost getting slower over time
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Thaye ages every 1-2 minutes near players, becoming slower
Ghost behavior changed completely
ℹ
Mimic changes its behavior pattern every 30s to 2m
Activity decreased over time
ℹ
Thaye becomes less active as it ages near players
More active with flames after death
ℹ
Onryo becomes more likely to interact with flames after killing a player
Only hunts one player
ℹ
Banshee targets and follows a specific player, ignoring others
Very shy with minimal activity
ℹ
Shade is very shy and shows minimal activity when players are nearby
Disappeared when photographed
ℹ
Phantom immediately disappears when photographed
Throws items very far
ℹ
Poltergeist can throw items much further than other ghosts
Multiple throws drained sanity
ℹ
Poltergeist drains sanity when throwing multiple items
Instantly turns off multiple lights
ℹ
Mare can turn off multiple lights instantly with a 7s cooldown
Speed varies between hunts
ℹ
One twin is 10% faster, the other 10% slower
DOTS only visible in empty room
ℹ
Goryo only shows DOTS evidence when no players are in the room
Hunt failed near flame
ℹ
Onryo's hunts fail when within 4m of flames
15% instant sanity drain nearby
ℹ
Yurei can drain 15% sanity from nearby players
Visible ghost breath during hunts
ℹ
Hantu shows its own breath in cold rooms during hunts
20% sanity drain on collision
ℹ
Oni drains 20% sanity when colliding with players during events
Speed changes at 3m distance
ℹ
Jinn changes speed when within 3 meters of players
Cursed through parabolic microphone
ℹ
Moroi can curse players through both Spirit Box and parabolic microphone interactions
DOTS moves toward target player
ℹ
During DOTS interaction, Banshee moves toward its target player instead of the closest player
Interacts with all flame sources
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Onryo interacts with all flame sources including candles, campfires, and lighters. Hunt-blown flames count toward next hunt trigger.
Sanity drain follows lobby order
ℹ
Jinn's 25% sanity drain ability targets players in lobby join order, starting with host
Shadow form in cursed events
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Shade may appear as a black shadow during summoning circle, music box, or monkey paw events
Individual sanity drain in events
ℹ
Oni's 20% event contact sanity drain affects players individually, making it more dangerous with fewer players
Only mimics shared evidence abilities
ℹ
Mimic can only copy ghost abilities that use evidence types it shares with that ghost
Event frequency decreases over time
ℹ
Thaye starts with +200% interaction/event chance, decreasing by 15% per aging cycle